SDK Roadmap

Next features

  • Collision triggers: - When overlapping with area - When in contact with surface
  • Raycasting additional features: - Ray hits on avatars - Filtering layers - Sphere casting


  • Easier Multiplayer tools
  • Extensions to Transform component: - Global position/rotation/scale (not relative to parent) - Forward vector - Clone Transform component
  • Event when player leaves scene
  • Attach an entity to be fixed to the player
  • Improvements adding sound to a scene
  • Reposition a player to a spawn point via code
  • Fetch data from the scene’s parcels to know size and shape of the scene